![]() ![]() This has never been more true than in Captain America: Civil War, a rock-’em-sock-’em stand-off that features no fewer than four massive fights and, even at 146 minutes, feels gargantuan but never over-stuffed. ![]() But like Gatsby before you, when you’re surrounded by people who are actually interesting, you can put on a helluva show. You're as basic and predictable as a tank top during spring break. ![]() ![]() It tells you flat out: You're gonna be fighting a war here, boy. See, Call of Duty doesn't mess around and try to be more than it really is. Gone are the heavy and pointless infiltration scenes: There is one but I'm sure the people at 2015 just wanted to mock MOH's faults by making it extremely short a mission. Is this an MOH: AA killer? You bet it is. People saying that this game is too easy have just played it on Greenhorn (easiest difficulty). Now? If you even pop your head out, you're almost dead: That's if you play the game on Veteran difficulty. In MOH: AA, it wasn't unlikely to be seen running through enemy lines just blasting away with your thompson smg. Call of Duty will give you something MOH: AA could never have. Its gameplay is better, its sound is better, its scenarisation is better, hell the NAME itself is a lot more enticing. Nor was it an objective ever to beat MOH. It was a great shooter, but I don't think MOH: AA ever set any kind of milestone. You felt rather weak in front of soldiers that could smack you, while all you could do is stand there and shoot them. Medal Of Honor played like this chunky three-legged script-o-rama. It's a world-war 2 shooter with an aspect centered a lot more on the war rather than a large-scale vendetta against Nazis. What is Call of Duty aside from a WWII shooter? Well, just that. I've seen some appalling reviews in this place and I thought I should rectify the shot from some of the reviewers. ![]()
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